cmake_minimum_required(VERSION 3.24)
project(hello3d LANGUAGES C)

set(CMAKE_C_STANDARD 17)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)

include(FetchContent)

# --- SDL3 ---------------------------------------------------------------
# Force static build (no shared .so/.dll), matching our earlier decision.
set(SDL_STATIC ON CACHE BOOL "" FORCE)
set(SDL_SHARED OFF CACHE BOOL "" FORCE)

FetchContent_Declare(
    SDL3
    GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
    GIT_TAG release-3.4.12   # pin to a known release tag; check GitHub for the current latest
    GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(SDL3)

# --- cglm -----------------------------------------------------------------
set(CGLM_STATIC ON CACHE BOOL "" FORCE)
set(CGLM_SHARED OFF CACHE BOOL "" FORCE)

FetchContent_Declare(
    cglm
    GIT_REPOSITORY https://github.com/recp/cglm.git
    GIT_TAG v0.9.6          # pin to a known release tag; check GitHub for the current latest
    GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(cglm)

# --- Our executable ---------------------------------------------------------
add_executable(hello3d
    src/main.c
)

target_link_libraries(hello3d PRIVATE
    SDL3::SDL3
    cglm
)

target_compile_options(hello3d PRIVATE
    $<$<C_COMPILER_ID:GNU,Clang>:-Wall -Wextra>
)
