#include #include #include int main() { SDL_Window *wnd; printf("Initalizing SDL3\n"); if (!SDL_Init(SDL_INIT_VIDEO)) { SDL_Log("SDL_Init: %s", SDL_GetError()); return 1; }; wnd = SDL_CreateWindow("My Amazing 3D Project", 1900, 1068, SDL_WINDOW_RESIZABLE); if (!wnd) { SDL_Log("SDL_CreateWindow: %s", SDL_GetError()); return 1; } bool running = true; SDL_Event event; while (running) { while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_EVENT_QUIT: running = false; break; default: break; } } } SDL_DestroyWindow(wnd); SDL_Quit(); printf("Exiting\n"); return 0; }